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Anthropocene

We exist in the era of humans, a period that many refer to as the Anthropocene. Our species has caused a significant transformation in our world, including global warming, acidification of the seas, and loss of ecosystems. The Anthropocene describes the most recent evolutionary phase of the Planet as being human-influenced, or anthropogenic, based on clear global evidence that human beings are now influencing climate, geological, hydrological, ecocentric, and other earth system processes. The term combines the "Anthropocene" root, meaning "human" with the "-cene" root, the generic geological time suffix for "epoch" The Anthropocene is defined as a new era either after or during the present epoch of the Holocene, which started around 10,000 years ago at the end of the last glacial period.

As designers, within the context of the Anthropocene, it is imperative for us to restructure our attitude. It has become apparent that our present geology has been greatly influenced by the growth of our settlements and construction facilities. Our works have led to the dominant phenomenon of this period, whether we admit it or not, such as planetary degradation, global warming, ocean emissions, loss of natural resources, sea-level rise, flooding, landslides,

wildfires, droughts, and pandemics. Because of this, we are responsible for discussing how we build our future towns and facilities so that the Anthropocene is encapsulated.

The 'post-Anthropocene' sequence, a set of architectural styles for future civilization, has been revealed by JOA. The term refers to the planet's latest geological age and is believed to date from the beginning of a major human influence on the geology and habitats of the planet at the end of the eighteenth century. If we continue to rage on our world, we will be forced to adapt by the natural reaction force, resulting in new forms of architecture. The project highlights five new styles of architecture that were conceived after researching the intricate forms and diverse problems facing each city. This ambiguity was transformed into the composition of architecture, articulated by film narratives and drawings. Typologies represent a more precise solution approach, local traditions, diverse forms of life, and spatial qualities behind the architectural form. Beijing smog-free tower: Beijing's smog epidemic has become a global issue.

The smog consists mostly of sulfur dioxide, oxides of nitrogen, and particulates that are respirable. The tower can filter ambient matter consecutively, dissolve the sulfur component, electrolyze wastewater, recycle the nitrogen component, and go through other cycles of physical or chemical treatment, eventually generating oxygen as a byproduct. Each day, Manila creates loads of urban waste, much of which is shipped to the garbage disposal area of Quezon City, while some of it is incinerated, creating air pollution. The garbage-recycling furniture factory was suggested with this dilemma in mind, as it can routinely separate domestic waste and building waste according to whether or not they are recyclable. The recyclable waste is recycled to produce environmentally-friendly products in the reuse factory and then shown in the

purchases of the roof-top greenhouse. The non-recyclable waste will be filtered, sorted, completely combusted and the remaining exhaust gas will be released into the environment after filtering out toxic compounds.

Cyberpunk is a science fiction subgenre that examines post-human identities mainly

through the depiction of near relationships between human subjectivity and computer hardware or artificial intelligence. Cyberpunk's roots are probably now too common for the subgenre to be readily recognized, particularly in visual culture, but as part of any posthuman genealogy, its contribution to posthumanism has been substantial and is definitely worth noting. In the light of the Anthropocene, our possible repercussions on the planet are all dire expressions of a depleted environment left in stacks of detritus and radioactive destruction, including the reduced human being as an assemblage of an impoverished life, yet adumbrating the damaged existence with a high technology replacement. We must now see these dreams through the disturbing perspective of the Anthropocene, changing the human experience around us and its resulting permanence. The Anthropocene, a concept developed by atmospheric chemist Paul Crutzen in 200, is widely recognized as the contemporary time during which human activities have had a deeply negative effect on the Earth's climate, so much so that a distinct geological age has been formed.

By using electric motors for propulsion that removes all pollution, environmentally sustainable plastics and polymers, a reduced carbon footprint with the recycling of excavation materials to build low-income housing, sustainability are at the core of the hyperloop design. Hyperloop is mindful of renewability and the renewable, fair practices needed to lower our carbon footprint as a modern transportation solution. The electrification challenges are not insignificant, especially for long-distance, high-speed travel. However, this is where the hyperloop will be a game-changer. Imagine flying at a jet plane's speed, with a train's grid distribution efficiency, and almost no gravitational force. The objective, says Kristen Hammer, Virgin Hyperloop One's materials engineering manager, is to run the hyperloop entirely on sustainable electricity.



Works Cited


“Designing In The Age Of The Anthropocene.” BluPrint, 8 June 2020,

bluprint.onemega.com/designing-in-the-age-of-the-anthropocene/.


Lunning, Frenchy. “Cyberpunk Redux: Dérives in the Rich Sight of Post-Anthropocentric

Visuality.” MDPI, Multidisciplinary Digital Publishing Institute, 10 Aug. 2018,

www.mdpi.com/2076-0752/7/3/38/htm.


“JOA's 'Post Anthropocene' Series Envisions Architecture for Future Societies.” Designboom, 29

May 2020, www.designboom.com/architecture/joa-post-anthropocene-series- envisions-architectural-ty pes-future-societies-05-13-2020/.

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